![]() In the original he could come out of nowhere and give you a heart attack, in the remake he can only come from specific areas and give you frustration instead. There’s no strategy to it and subsequently most of the terror associated with him is gone. X of Resident Evil 2), the Resident Evil 3 Remake gives you no option other than ‘run here’ or ‘keep moving forward’. Where the original game had Nemesis chase you down through the streets of Raccoon City, forcing you to plan new routes that you normally wouldn’t take just to get around him (much like the excellent Mr. It’s not even like there’s anything interesting happening on screen, you’re just crawling forward for 20 seconds, I wouldn’t exactly call that exhilarating. One in particular requires you to just push a button forward in a semi-QTE sequence, but that’s it, there’s nothing else going on, no struggle, no tension, no challenge, just push forward and wait for the next cutscene to start. What made him so effective before has been completely thrown out the window, replaced with lackluster scripted sequences. Nemesis in Resident Evil 3 Remake is severely downgraded. One of the reasons that made the original game’s survival elements so damn good was in no thanks to the title’s titular villain, Nemesis, which unfortunately leads me to my next point… Resident Evil 3 Remake just keeps giving you ammo like a kid in a sweet shop. Even on harder difficulties I actually had trouble dispensing all the ammo I had, in the end stockpiling loads of additional ammo in the item box. ![]() ![]() It’s less survival-horror and more action-horror instead, and that’s okay! The original game pretty much did the exact same thing, but at least it still had its roots in survival elements, compared to RE3 Remake’s shooter fest throughout most of the game. ![]() The classic Resident Evil experience is there, but it’s covered by layers and layers of small changes that in the grand scheme of things, feels like a completely different game than its predecessor. But sometimes it can move so fast that you don’t have time to notice some of the glaring issues, which is almost certainly intentional. The story is much more streamlined and makes a lot more sense this time around and will always keep you interested in what’s going on. On the one hand you really get a sense of urgency that you didn’t get in the original. What is somehow both a strength and a weakness is the game’s pacing. There’s not much new here compared to the Resident Evil 2 Remake of last year, except for a few small additions like a dodge button, a couple new enemy types, and explosive barrels. The story is nothing special here, much like other titles in the series, but it’s the tension, challenges and resource management that keep you going. The Resident Evil 3 Remake follows Jill Valentine as she rushes to escape the infested streets of Raccoon City, all the while being chased by a relentless monstrosity that’s hellbent on wiping you off the planet like a stain on a brand new white shirt. So without further ado, let’s get started… So, instead I’ll be switching between either of the two, sometimes judging the game for what it is, and sometimes judging it as a remake, take that as you will. I also had to decide whether or not to judge it based on the game itself, or based on the fact that it’s a remake, but that’s a really tough choice when the name ‘remake’ is in the title itself. I love these games, and I was extremely excited for the Resident Evil 3 Remake.īut as with most things in life, time got the better of me and it took me a while to get this review written. Whilst I may not know all the hardcore lore and history of each and every game, I am still a huge fan of the games and their design, and their atmosphere, and their convoluted story, and their over-the-top characters with over-the-top villains that always culminate in some over-the-top set piece. So to say that I am a fan of the Resident Evil series is an understatement. Whilst we did have Resident Evil HD for PC, there used to be no way to play the original sequels, RE2 and RE3: Nemesis, without an old console that still worked or an emulator. From there I was fascinated with it, the oddball campiness of it all, the thrilling yet horrific imagery, the tense and addictive gameplay.Įven though I did not own the original PlayStation when I was younger, my PlayStation 2 miraculously still worked and I went out to buy all the original main Resident Evil titles so that I could play them. Except I got it on PC a lot longer after it had been released. My first introduction to this series, like many others, was Resident Evil 4. I have a soft spot for the Resident Evil franchise.
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